I have always wanted to paint and draw figures. But there is something lacking in my drawing skills. I can draw mechanical objects quite well, but drawing or painting figures is entirely beyond me. I end up with something looking like a cubist painting. Yep, I'm that bad, and like anyone who's not content producing utter rubbish (unlike cubist's), I gave up doing it manually. I eventually came across a 3D figure animation program called 'Poser' and it's freebie equivalent 'DAZ Studio' which allow you to pose 3D computer mannequins and render them. This was the year 2000-ish. The rendering time was ridiculous, 20 to 30 hours, but it allowed me to get my 'fix' of drawing figures.
As the software became more sophisticated my PC became less & less able to cope, so I eventually gave up 3D Figure rendering. However, before I did, I created my 'Contemplation' image, which was the first image of my own that I converted and stitched up using 'Ryijy Stitch Designer', and was my second ever project here:

Anyway, all went quiet for a good few years, then earlier this year my work upgraded their PC's, and in the design office we were all given first refusal on our old PC's before they were disposed of. I jumped at the chance, especially as the thing came with an obsolete version of SolidWorks CAD software. That would let me design my pens at home. Furthermore I could use the machine and 3D printer to create little statues of figures. As it turned out, the printing of the statues was not a great success, because clothing is not modelled as solid objects in these figure animation packages, just as surfaces with no thickness. Consequently the clothes occasionally did not print, and the figures showed rather more of their anatomy than I had intended. Anyway, trying to print statues resurrected my long dormant interest in the rendering of images from 3D models.
The old work PC has enough grunt to be able to cope with the demands of the current rendering engines, and 50 minutes over the weekend was what was needed for this:

I particularly like this one as it reminds me of how Tracy looked when we met, all tight reddish permed curls, piercing blue eyes and freckles. I am simply amazed at the capabilities of the current rendering engines and also the grunt of this 'obsolete' PC. With a bit more experience, it may be possible to create photorealistic images of people who have never existed.
The packages are able to render any 3D model, not only figures, but as they are the ones I have most difficulty with, they are the ones I'm concentrating on. Just wish there were more hours in the day to do everything I want to try in the workshop, on the computer and stitching.

Has anyone else tried similar rendering packages? And have you created anything you're really pleased with?
Regards,
Richard.